Build Performant VR Games and Experiences
Leadwerks launches you into the metaverse quickly and delivers unmatched performance for optimal VR experiences.
Cross-Hardware SDK for VR
If you're programming for virtual reality you want to get down to the metal with pure native code performance. Write your application in Visual Studio with full control of your program's flow and structure.
And when you need it, our handy visual editor is there to make the asset workflow a breeze.
Massive Performance for Immersive Virtual Worlds
Because Leadwerks is written in pure C++, with a fast renderer optimized over hundreds of games, it's easy to maintain the steady 90 FPS needed for immersive VR experiences.
No garbage collection means no nausea-inducing lag spikes. Have you got detailed environments with high polygon counts you need displayed at maximum performance? Leadwerks will eat those for breakfast.
Virtualized Cross-Hardware Controls
We provide support for both HTC Vive and Oculus Touch controllers in a single API. You don't need to worry what hardware your program is being used with, just code your controls and let Leadwerks take care of the details.
The world of VR is developing rapidly and support for new hardware can be added without rewriting your application.
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