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API Reference
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Object
Joint
Lua
C++
This class creates a physical constraint between two entities. Joints can use limits and actuators (motors) to control their range of motion and movement.
Functions
Ball
DisableLimits
DisableMotor
EnableLimits
EnableMotor
GetAngle
GetFriction
GetSpring
GetTargetAngle
Hinge
Kinematic
LimitsEnabled
MotorEnabled
SetFriction
SetLimits
SetMotorSpeed
SetSpring
SetTargetAngle
SetTargetMatrix
SetTargetPosition
SetTargetRotation
Slider