Class: Texture
Lua
C++
Edit

Texture:BuildMipmaps

This method will create a new mipmap chain from the base image level. The texture must have been created with the TEXTURE_MIPMAPS flag to generate mipmaps.

Syntax

Parameter Description
layer The texture layer or cubemap face to build. If not specified, all layers will be built.
Copyright © 2006-2025 Leadwerks Software.
All rights reserved.
Leadwerks 4 Documentation