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Class:
Entity
Lua
C++
Edit
Entity::UpdateBounds
This method recalculates the entity bounding boxes.
Syntax
void
UpdateBounds
(const EntityBounds mode = BOUNDS_ALL)
Parameter
Description
mode
bounds update mode, can be BOUNDS_ALL or any combination of BOUNDS_LOCAL, BOUNDS_GLOBAL, and BOUNDS_RESURSIVE
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Leadwerks 4 Documentation