Slerp

"Slerp" is shorthand for for Spherical Linear Interpolation. This command provides a way to smoothly interpolate between two arbitrary quaternion rotations. This provides accurate results when dealing with rotations on multiple axes.

Syntax

Parameters

Returns

This is an advanced command that is only needed in very special situations. If you're looking for an easy way to smoothly rotate an object, see Entity::Turn or Entity::AlignToVector.