SetScale

This function sets the scale of an entity, in local space.

Syntax

Example

--Create a window
window = Window:Create()
context = Context:Create(window)
world = World:Create()
local camera = Camera:Create()
camera:SetRotation(35,0,0)
camera:Move(0,0,-6)
local light = DirectionalLight:Create()
light:SetRotation(35,35,0)

--Create a model
entity = Model:Box()
entity:SetColor(0.0,0.0,1.0)

while true do
if window:Closed() or window:KeyHit(Key.Escape) then return false end

entity:SetScale(Math:Sin(Time:GetCurrent()/100.0)*0.5+0.75)

Time:Update()
world:Update()
world:Render()

context:SetBlendMode(Blend.Alpha)
context:DrawText("Scale: "..entity:GetScale():ToString(),2,2)

context:Sync()

end