SetGravityMode

This functions sets the entity gravity mode, which controls whether gravity affects the entity.

Syntax

Parameters

Example

window = Window:Create()
context = Context:Create(window)
world = World:Create()
local camera = Camera:Create()
camera:SetRotation(35,0,0)
camera:Move(0,0,-8)
local light = DirectionalLight:Create()
light:SetRotation(35,35,0)

--Create a model
entity = Model:Box()
entity:SetMass(1)
entity:SetGravityMode(false)
entity:AddTorque(0,10,0)

while true do
if window:Closed() or window:KeyHit(Key.Escape) then return false end

Time:Update()
world:Update()
world:Render()

context:SetBlendMode(Blend.Alpha)
context:DrawText("Gravity mode: "..tostring(entity:GetGravityMode()),2,2)
context:Sync()

return true
end