GetPosition
This function gets the entity position, in local or global space.
Syntax
- Vec3 GetPosition(bool global = false)
Returns
Returns the entity position.
Example
window = Window:Create()
context = Context:Create(window)
world = World:Create()
local camera = Camera:Create()
camera:SetRotation(35,0,0)
camera:Move(0,0,-6)
local light = DirectionalLight:Create()
light:SetRotation(35,35,0)
--Create a model
model = Model:Box()
while true do
if window:Closed() or window:KeyHit(Key.Escape) then return end
model:SetPosition(Math:Sin(Time:GetCurrent()/10.0),0,0);
Time:Update()
world:Update()
world:Render()
context:SetBlendMode(Blend.Alpha)
context:DrawText(model:GetPosition():ToString(),2,2)
context:Sync()
end