Reset
This function resets a particle emitter back to its starting values.
Syntax
Remarks
If you are just trying to start and stop a particle emitter, use the functions Play and Pause.
Example
--Create a window
window = Window:Create()
context = Context:Create(window)
world = World:Create()
camera = Camera:Create()
camera:Move(0,0,-3)
--Create an emitter
emitter = Emitter:Create(100)
while true do
if window:Closed() or window:KeyHit(Key.Escape) then return false end
Time:Update()
world:Update()
world:Render()
--Press space to reset emitter
if window:KeyHit(Key.Space) then emitter:Reset() end
context:Sync()
end