Sound
The sound class stores audio data that can be played with a Source object. The
Source class contains more extensive functionality for playing and handling sounds.
Note that only sounds in mono format can be played with 3D spatialization. Stereo sounds will not be affected by position.
Constants
- number Mono8
- number Stereo8
- number Mono16
- number Stereo16
- number Mono32
- number Stereo32
Functions