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API Reference
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Object
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Asset
Material
Lua
C++
Materials are used to make flat surfaces appear like brick, dirt, skin, and other substances.
Functions
Create
GetBackFaceCullMode
GetBlendMode
GetColor
GetDepthMaskMode
GetDepthTestMode
GetPickMode
GetRoughness
GetShader
GetShadowMode
GetSortMode
GetTexture
Load
SetBackFaceCullMode
SetBlendMode
SetColor
SetDepthMaskMode
SetDepthTestMode
SetPickMode
SetRoughness
SetShader
SetShadowMode
SetSortMode
SetTexture