CountAlphaControlPoints

This function returns the number of alpha control points that are currently set.

Syntax

Returns

The number of alpha control points.

Example

--Create a window
window = Window:Create()
context = Context:Create(window)
world = World:Create()
camera = Camera:Create()
camera:Move(0,0,-3)
local light = DirectionalLight:Create()
light:SetRotation(35,35,0)

--Create an emitter
emitter = Emitter:Create(100)

emitter:ClearAlphaControlPoints() --Remove default control points

emitter:AddAlphaControlPoint(0,0) --at spawn the particle will have an alpha of 0 (fully transparent)
emitter:AddAlphaControlPoint(.5,1) --halfway through the particle's lifetime alpha will be 1 (ie not transparent)
emitter:AddAlphaControlPoint(1,0) --at death the particle will be fully transparent

while true do
if window:Closed() or window:KeyHit(Key.Escape) then return false end

Time:Update()
world:Update()
world:Render()

context:SetColor(1,1,1,1)
context:SetBlendMode(Blend.Alpha)
context:DrawText("number of alpha control points: " ..emitter:CountAlphaControlPoints() ,2,2)

context:Sync()
end