GetTriangleVertex
This functions gets the vertex index of a triangle corner.
Syntax
- int GetTriangleVertex(int t, int c)
Parameters
- a: the index of the triangle to return the vertex of.
- v: the corner of the triangle to return the vertex of. This value may be 0, 1, or 2.
Returns
Returns the vertex index of the specified triangle corner.
Example
#include "Leadwerks.h"
using namespace Leadwerks;
Model* model = NULL;
int main(int argc, const char *argv[])
{
Leadwerks::Window* window = Leadwerks::Window::Create();
Context* context = Context::Create(window);
World* world = World::Create();
Camera* camera = Camera::Create();
camera->SetRotation(35,0,0);
camera->Move(0,0,-3);
Light* light = DirectionalLight::Create();
light->SetRotation(35,35,0);
Model* model = Model::Box();
model->SetColor(0.0,0.0,1.0);
Surface* surface = model->GetSurface(0);
//Print out the triangle indices
for (int t=0; t < surface->CountTriangles(); t++)
{
System::Print(String(surface->GetTriangleVertex(t,0))+", "+String(surface->GetTriangleVertex(t,1))+", "+String(surface->GetTriangleVertex(t,2)));
}
while (true)
{
if (window->Closed() || window->KeyDown(Key::Escape)) return false;
Leadwerks::Time::Update();
world->Update();
world->Render();
context->Sync();
}
return 0;
}