CountTriangles
This function gets the number of triangles in a surface.
Syntax
Returns
Returns the number of triangles in a surface, which is equal to the number of indices divided by three.
Example
#include "Leadwerks.h"
using namespace Leadwerks;
int main(int argc, const char *argv[])
{
Leadwerks::Window* window = Leadwerks::Window::Create();
Context* context = Context::Create(window);
World* world = World::Create();
Camera* camera = Camera::Create();
camera->SetRotation(35, 0, 0);
camera->Move(0, 0, -3);
Light* light = DirectionalLight::Create();
light->SetRotation(35, 35, 0);
Model* model = Model::Box();
model->SetColor(0.0, 0.0, 1.0);
Surface* surface = model->GetSurface(0);
//Print out the triangle indices
for (int t = 0; t < surface->CountTriangles(); t++)
{
System::Print(String(surface->GetTriangleVertex(t, 0)) + ", " + String(surface->GetTriangleVertex(t, 1)) + ", " + String(surface->GetTriangleVertex(t, 2)));
}
while (true)
{
if (window->Closed() || window->KeyDown(Key::Escape)) return false;
Leadwerks::Time::Update();
world->Update();
world->Render();
context->Sync();
}
return 0;
}