GetColor
This functions gets the current rendering context.
Syntax
- static Context* GetCurrent()
Returns
Returns the current rendering context, or NULL if there is no current context.
Example
#include "Leadwerks.h"
using namespace Leadwerks;
int main(int argc, const char *argv[])
{
Leadwerks::Window* window = Leadwerks::Window::Create();
Context* context = Context::Create(window);
while (true)
{
Context* context = Context::GetCurrent();
Leadwerks::Window* window = context->GetWindow();
if (window->Closed() || window->KeyDown(Key::Escape)) return false;
context->SetColor(0.0,0.0,1.0);
context->Clear();
//Draw a rectangle on the screen
context->SetColor(1.0,0.0,0.0);
context->DrawRect(100,100,context->GetWidth()-200,context->GetHeight()-200);
context->Sync();
}
return 0;
}