Load

This function loads a texture from a texture (*.tex) file.

Syntax

Parameters

Returns

Returns the loaded texture. If the texture cannot be loaded, NULL is returned.

Example

#include "Leadwerks.h"

using namespace Leadwerks;

int main(int argc, const char *argv[])
{
Leadwerks::Window* window = Leadwerks::Window::Create();
Context* context = Context::Create(window);
World* world = NULL;

//Load a texture
Texture* texture = Texture::Load("Materials/Grass/grass01.tex");

while (true)
{
if (window->Closed() || window->KeyDown(Key::Escape)) return false;

context->SetColor(0,0,0,0);
context->Clear();

//Display the texture on screen
context->SetColor(1,1,1,0);
context->DrawImage(texture,0,0);

context->Sync();
}
return 0;
}