SetBackFaceCullMode
This function sets the back face culling mode of the material. By default, a material will not render faces that point away from the camera. However, there are some special situations where it is desirable to always have a visible face. For example, this effect can be used to make plants with leaves that look like they are lit from their back side when pointing away from the camera.
Syntax
- void SetBackFaceCullMode(bool mode)