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Our Plan to Disrupt VR
Streams and Events - Started by Josh,
In this video we'll discuss the strategy that led to Ultra Engine's focus on VR and see how well the theories play out in real life.
7-20-24.zip
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One More Day - Game DevLog (Part1)
Work in Progress - Started by xtom,
A quick devlog showing early progress on my new survival game "One More Day". The game is being made in the Leadwerks engine http://www.leadwerks.com/werkspace/page/home?showbanner=0 Inventory tutorials for Leadwerks https://www.youtube.com/watch?v=1WGRH -
Furious Frank
Games - Started by Marleys Ghost,
Just a bit of fun. A Low quality test video of a small side project that was born out of cleaning up and going through my code archives. Mainly put together in a day.
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First-person shooter mechanics, level design, and environment textures - Weekend Workshop #32
Streams and Events - Started by Josh,
This episode includes progress on our first-person shooter mechanics, a detailed level design discussion, and a deep look at environment textures.
9-7-24.zip
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Mages Alchemy
Work in Progress - Started by tjheldna,
A quick look into my project 'Mages Alchemy'. Showing elements such as cutscenes; educational elements; casting and basic gameplay. Thanks for watching.
http://www.indiedb.com/games/mages-alchemy
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GPU Accelerated Character Customization
Work in Progress - Started by nick.ace,
Just some tech demo-type thing I've been experimenting with to allow for some more efficient character customization -
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GLTF Animation
Work in Progress - Started by Admin,
GLTF loader now supports skinned animations. #gamedev #indiedev Original model is available here: ... -
Terrain tessellation - textured
Work in Progress - Started by Steam Community,
Experimenting with OpenGL4 tessellation for terrain rendering