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Crystal Cave
Work in Progress - Started by Steam Community,
Check out this video's YouTube channel for more info. -
Built from Ruins Development Video 1
Work in Progress - Started by nick.ace,
This is an overview of a game I am working on for Leadwerks. I show a little gameplay but mostly just talk about what I'm planning to do in the future and what the game is about. Sorry for the bad video recording, I'm sort of new to this. :) -
Cyclone VR Prototype (March 2020)
Work in Progress - Started by reepblue,
This is prototype build from March 2020. I'm not continuing this.
Find out more at http://reepsoftworks.com/cyclone/
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glTF PBR Features
Work in Progress - Started by Josh,
Added support for clearcoat, sheen, and partial support for transmission glTF extensions.
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SALVATIONLAND - Updated Release Trailer
Games - Started by MR. SPIKER,
Release trailer of eX Software's first indie-game, powered by Leadwerks.
Annotation:
Deciding to find the "city of dreams", young traveller from the wasteland named Victor went to northern mountains by the old railway tracks. The desire to find his place in the cradle of surviving mankind turns into a struggle against an evil mayor and transformation into a hero-liberator...
Buy our game in Steam:
https://store.steampowered.com/app/1807590/SALVATIONLAND/
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Weekend Workshop #9 - Rapid Development
Streams and Events - Started by Josh,
Gotta go fast! Lots of updates came this week, followed by some really interesting tech talk.
3-23-24.zip
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Weekend Workshop #14
Streams and Events - Started by Josh,
This week we review the new foliage system, learn some tricks to make outdoor scenes look better, and discuss progress on our example game.
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