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ESCAPELAND Gameplay
https://store.steampowered.com/app/2506540/ESCAPELAND/?curator_clanid=1388074
Join Nikolaj, a man with no past, on his journey through the Valley of Life - a mountain oasis surrounded by barren wastelands. Guided by fate, he gets caught in clan wars for control over the local settlements. Find allies and take sides in the conflicts between raiders, smugglers, militarists, and techno-cultists!
And finally, uncover the role of a grim, impenetrable city in the north - a growing threat to all of humanity...
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Multi-size Navmesh
Work in Progress - Started by Admin,
Demonstrates use of two different navmeshes to combine characters of different scales, with interaction. -
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Skinned animation in Vulkan
Work in Progress - Started by Admin,
More info: https://www.leadwerks.com/community/blogs/entry/2513-skinned-animation-in-vulkan/ #gamedev. -
Physically-based Render: Pass 2
Work in Progress - Started by Admin,
This adds cubemap reflections to our PBR implementation. We plan to replace with with real-time voxel-based reflections. -
VR Robotic Arm Concept 2
Work in Progress - Started by Admin,
Second iteration of our VR robotic arm concept. This can be used for the safe planning of robotic motions and early detection of potential problems. -