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Weekend Workshop #14
Streams and Events - Started by Josh,
This week we review the new foliage system, learn some tricks to make outdoor scenes look better, and discuss progress on our example game.
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Weekend Workshop #23
Streams and Events - Started by Josh,
In this video we dive into the details of the almost-here version 0.9.6, review progress on our example FPS game, and take a look at Andy's game server system.
6-29-24.zip
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Sins of a Dragon
Work in Progress - Started by Alienhead,
Real-time concept design preformed with Ultra Engine.
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XFORM Post-Mortem
Streams and Events - Started by Josh,
In this presentation we discuss the challenges and solutions we encountered during development of the Ultra Engine first-person shooter example, internally named XFORM.
XForm Post-mortem.zip
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New Features in Ultra Engine 0.9.9 - Weekend Workshop #49
Streams and Events - Started by Josh,
1-11-25.zip