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New Features in Ultra Engine 0.9.9 - Weekend Workshop #49
Streams and Events - Started by Josh,
1-11-25.zip
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First-person shooter mechanics, level design, and environment textures - Weekend Workshop #32
Streams and Events - Started by Josh,
This episode includes progress on our first-person shooter mechanics, a detailed level design discussion, and a deep look at environment textures.
9-7-24.zip
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Ocean Rendering (WIP)
Work in Progress - Started by klepto2,
A first sneak peek for an realtime ocean renderer in UltraEngine.
Features:
FFT-Waves WhiteCaps Refraction / Transparency PBR Lighting model Quadtree based Frustumn subdivision for endless ocean rendering Todos:
Shore and object based waves and foam buoyancy and height readback flow maps