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Zombie Sound Test ( Leadwerks)
Work in Progress - Started by Steam Community,
ÐÑоÑÑо пÑикололо, пÑиколÑно поÑагали на меÑÑе в неизвеÑÑноÑÑÑ XDDD -
19 .
Work in Progress - Started by Steam Community,
Ðадание:1.ÐÑполÑзÑÑ Ð°Ð»Ð³Ð¾ÑиÑм пеÑебоÑа Ñ Ð²Ð¾Ð·Ð²ÑаÑом, ÑеÑиÑе задаÑÑ Ð¾Ð±Ñ Ð¾Ð´Ð° конÑм ÑÐ°Ñ Ð¼Ð°Ñного Ð¿Ð¾Ð»Ñ ÑазмеÑа N: задана клеÑка полÑ, ÑÑебÑеÑÑÑ Ð²ÑÑÑниÑÑ, ÑÑÑеÑÑвÑÐµÑ Ð»Ð¸ Ð¾Ð±Ñ Ð¾Ð´ конÑм вÑего полÑ, наÑинаÑÑийÑÑ Ð¸ заканÑиваÑÑийÑÑ Ð² ÑÑой клеÑке, пÑи коÑоÑом ÐºÐ°Ð¶Ð´Ð°Ñ ÐºÐ»ÐµÑка, -
Openworld game demo with Leadwerks 05 02 2017
Work in Progress - Started by Steam Community,
Openworld game demo with Leadwerks -
Physically-based Rendering (PBR): Pass 1
Work in Progress - Started by Admin,
Demonstration of PBR implementation using procedural lighting data only. -
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Leadwerks 5 beta navmesh pathfinding implementation
Work in Progress - Started by Admin,
Demonstrates use of two different navmeshes to combine characters of different scales, with interaction. -
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Leadwerks Sandbox Preview
Work in Progress - Started by Admin,
Visit http://www.leadwerks.com and start making games. Early preview of real-time physics editing in Leadwerks Sandbox. -
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3D World Studio training - Create and light a room
Work in Progress - Started by Admin,
Visit http://www.leadwerks.com and start making games. This tutorial demonstrates how to create a simple room, place a light source, and calculate lightmaps.