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  • A Demon's Game: Episode 1- Early Access Trailer
    "A Demon's Game" is a very unique title, but keeps true to its horror roots, the game focuses on creating a terrifying atmosphere, rewarding exploration, and engrossing players in the rich lore of its world, moving away from the trend of incessant jump scares and low production quality is our main goal.
    Get it on...
    Bladequest
    GET IT ON STEAM!

    ⚡️ THE ULTIMATIVE DUNGEON ⚡️
    The new mega update brings a whole new game mode, a new UI, improved visuals, bug fixes and much more! With "Bladequest", a whole new experience awaits, which emerged from the popular "Bladequest: The First Chapter".

    Are you ready to explore an infinite dungeon,...
    Cyclone Official Gameplay Trailer
    Steam: https://store.steampowered.com/app/1803590/Cyclone/
    itch.io Page: https://reepblue.itch.io/cyclone
    Discord: https://discord.gg/Hh7Ss9fWaW
    ...
    ESCAPELAND - Early Access Trailer
    ESCAPELAND
    Genre: Action-Adventure
    Developed by eX Software
    Release date: 10/31/2024 (Steam Early Access)
    Alternate future. In the year of 2075, the world awakens after a global flood.
    Join Nikolaj, a man without a past, on his journey through the Valley of Life, a mountainous oasis amidst a barren wasteland....
    Hoodwink Game Trailer
    Get acquainted with Michael Bezzle; small time acquisitions expert in the decaying slums of the metropolis - Global-01.
    Michael has met the girl of his dreams: savvy, sophisticated, funny and gorgeous, pawn shop owner Francesca Jones seems like quite the catch.
    Love is in the air for him but when his final caper goes awry, Michael...
    Between The Realities - Official Trailer
    Warning! Pre-Beta Footage!
    Between The Realities is an indie game in the genre of first-person shooter, which is being developed by our creative association Antology Games Studio. At the moment the game is in active development at the pre-beta stage, the release is expected in the fall 2019. Our project is entirely inspired by oldschool...
  1. Weekend Workshop #27  

  2. Weekend Workshop #26  

  3. Our Plan to Disrupt VR  

    In this video we'll discuss the strategy that led to Ultra Engine's focus on VR and see how well the theories play out in real life.
    7-20-24.zip
  4. Weekend Workshop #24  

  5. Sins of a Dragon  

    Real-time concept design preformed with Ultra Engine. 
  6. Foliage in Ultra Engine  

  7. Weekend Workshop #23  

    In this video we dive into the details of the almost-here version 0.9.6, review progress on our example FPS game, and take a look at Andy's game server system.
    6-29-24.zip
  8. Weekend Workshop #22  

  9. Weekend Workshop #21  

  10. Weekend Workshop #20  

  11. Weekend Workshop #19  

    This week we had a quick lesson on sRGB and linear color space, a look at the exciting new AssetFetch web API for game content, and learned a shocking secret developers don't know about Steam!
    6-1-24.zip
  12. Weekend Workshop #18  

    This week we talked about importing Unity scenes into Ultra Engine, view models, and a lot more...
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