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Day Night cycle
Work in Progress - Started by shadmar,
Preetham + procedural stars and clouds on pure gpu. -
Leadwerks 3.2 Indie Theora in Leadwerks (Again)
Work in Progress - Started by Steam Community,
Community member 'Niosop' had graciously given the community a route to play videos in LE2.31 via lua. I was able to get this to work in Leadwerks 3.2 Indie by reworking his original scripts. -
Tutorial Easy Character Creation
Work in Progress - Started by nick.ace,
This is a video of a tutorial for easy character development. -
Leadwerks 3.2 Indie Rotating 2D Shaders
Work in Progress - Started by Steam Community,
Modified the default 2D shaders to rotate rectangles, text, and images. Also added gradient to rectangles and text. -
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Built from Ruins Developer Video 2
Work in Progress - Started by nick.ace,
Stealth mechanics, improved graphics, and a dog! -
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Infinitus Proelium WIP Video 1
Work in Progress - Started by Steam Community,
Work in progress early video of dynamically created 'houses' on the grid. They still need 'doors' and collision with the player. -
Leadwerks 3.3 Test
Work in Progress - Started by poison7797,
Just testing some weapons and characters in Leadwerks 3.3 -
Deffered Water with fully gpu generated waves
Work in Progress - Started by klepto2,
an experimental noise based wave generation algo. Just running on the gpu, nor precalculations on the cpu. -
Built from Ruins Developer Video 3
Work in Progress - Started by nick.ace,
This is a small update video! It probably isn't as exciting as last video, but it shows some progress that's been made including some small bug fixes. Updates: -More of the soundtrack is in this video -The pause menu GUI has a major overhaul (will likely