Streams and Events
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Our Plan to Disrupt VR
Streams and Events - Started by Josh,
In this video we'll discuss the strategy that led to Ultra Engine's focus on VR and see how well the theories play out in real life.
7-20-24.zip
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Weekend Workshop #23
Streams and Events - Started by Josh,
In this video we dive into the details of the almost-here version 0.9.6, review progress on our example FPS game, and take a look at Andy's game server system.
6-29-24.zip
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Weekend Workshop #19
Streams and Events - Started by Josh,
This week we had a quick lesson on sRGB and linear color space, a look at the exciting new AssetFetch web API for game content, and learned a shocking secret developers don't know about Steam!
6-1-24.zip
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Weekend Workshop #18
Streams and Events - Started by Josh,
This week we talked about importing Unity scenes into Ultra Engine, view models, and a lot more...
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Weekend Workshop #14
Streams and Events - Started by Josh,
This week we review the new foliage system, learn some tricks to make outdoor scenes look better, and discuss progress on our example game.
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Weekend Workshop #12
Streams and Events - Started by Josh,
In this episode we review the week's progress and discuss some proposed revisions to the asset pipeline.
4-13-24.zip