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reepblue

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  1. Here's an example prefab. I've made a new report but then saw this topic. bleh.zip
  2. That, or to allow custom icons.
  3. reepblue

    Lab Hallway

    Screenshot from SCP [REDACTED] https://www.ultraengine.com/scp https://discord.gg/4XhTjkR4fG Collab by me, textures by @Andy90
  4. Once saving a new .map file, the only way to save a new version, you need to override it.
  5. Don't buy it, I am the author and released this for free. https://github.com/reepsoftworks/luawerks Merge the provided with your existing Leadwerks 4.6. I don't support this anymore and it's not compatible with the new engine. If any questions, please let me know.
  6. Not sure. We decided rendering a viewmodel to a different camera was not preferred and I forgot about this bug ever since. I would need to write a new example to test this.
  7. screenshot1.zip Your output looks correct. Uploaded mine via zip.
  8. Tried with the fresh project, same results. I may try to update my Nivida driver later.
  9. Brought this up earlier but the selection glow is broken in the asset browser.
  10. I was told today that if you hold down alt and click on the surface, the pick material feature will work but it's not apparent.
  11. Please add a dedicated fullbright mode so I don't have to keep making the ambient light white to see what I'm doing.
  12. I would like these from Leadwerks 4.6.
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