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Josh

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  1. https://www.leadwerks.com/learn/booleanops
  2. The Scene class members Save and Load are not in the documentation because the feature did not make it into the final version. It's not a supported feature for now.
  3. Leadwerks will load animations from glTF files. You can open the glTF file in another program to see if animations are included.
  4. Josh

    Bazzite

    All your games run on Linux:
  5. Josh

    Get an Object

    The scene object is passed in the script Load function. You can get the navmesh there.
  6. Hi, I cannot investigate this unless there is a reliable way to produce the error.
  7. Josh

    Get an Object

    Navmeshes are stored in the scene. See the Monster script for an example.
  8. The repository where all the documentation is stored can be downloaded here: https://github.com/Leadwerks/Documentation The toc.json file contains the table of contents.
  9. Josh

    Get an Object

    https://www.leadwerks.com/learn/Scene_GetEntity
  10. Josh

    No contents

    Sorry about that. This is a rare situation that will happen if I accidentally forget a comma when I am editing the TOC json file. It's fixed now.
  11. What kind of code backup system are you using in your current primary Leadwerks project?
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  12. Josh

    Bullets

    Dropbox, Google drive, whatever you have.
  13. Docs are updated.
  14. Docs are updated, wait for cache refresh
  15. Josh

    Bullets

    Is it possible to upload this project, with instructions how I can make the error occur?
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