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Posted

In model editor. If i remove material from surface of crawler model - animation slider stopping to work. It still movable, but no animation displayed in viewport.

Posted

This is working as intended. Animation is performed on the GPU, so a material with an animation shader is required.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

if you want to remove the material, you can modify the default shader to be animated, I suggest calling it something like 'default+animation'.

I've done it before by copying from the Vertex shader program of an animated shader, and used the fragment shader of the default shader (of course renaming variables that were different).

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