YouGroove Posted April 15, 2014 Posted April 15, 2014 I use physic collision for missiles in my game. The main big problem : How to do to have missile ennemies not collides with ennemies ships as they are in same side indeed We don't have collision masks or groups ? possible with Newton 3 ? Quote Stop toying and make games
AggrorJorn Posted April 15, 2014 Posted April 15, 2014 http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/entity/entitysetcollisiontype-r35 Quote
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