YouGroove Posted April 14, 2014 Posted April 14, 2014 Would be good to have global/local parameter explained. Does it makes sense ? a distance is absolute no need for global/local. This function gets entity's velocity, in global or local space. Syntax double GetDistance(Entity* entity) Quote Stop toying and make games
Rick Posted April 14, 2014 Posted April 14, 2014 The doc is wrong when it talks about velocity. Clearly this just gives you the distance between 2 entities. This means there is no global/local space for the GetDistance() function. Quote
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