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Posted

Just a suggestion for a feature I'd love to see in Leadwerks. Similar to Unity's vertex snapping where you can hold down the V key and move the vertices of an object to snap to the vertices of another object in the scene.

  • Upvote 5
  • 10 months later...
Posted

Reading last comment. I think its more important with snap object to object than snap to grid. Even though both are welcome. When do you want to snap. Isn't the reason of snapping mostly caused by snapping things together (like parts of a fence our walls). A way to do that if of course have the object made in grid resolution and have grid snapping. But in my mind that's just a workaround for the real problem, which is to snap the objects together.

Roland Strålberg
Website: https://rstralberg.com

Posted
  On 2/14/2015 at 8:41 PM, Roland said:

Reading last comment. I think its more important with snap object to object than snap to grid. Even though both are welcome. When do you want to snap. Isn't the reason of snapping mostly caused by snapping things together (like parts of a fence our walls). A way to do that if of course have the object made in grid resolution and have grid snapping. But in my mind that's just a workaround for the real problem, which is to snap the objects together.

 

snap object to object be nice as well :D

OS: Windows 10 Pro

CPU:  i3-10100 CPU @ 3.60GHz
GPU: NVIDIA 2060 Super - 8 GB

RAM: 32 GB

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