Michael_J Posted April 4, 2014 Posted April 4, 2014 Sorry if this is already available (or if it's already been mentioned)--if it is I can't easily find it. If not... It'd be nice to have an option to change the editor's current camera rotation method--pivoting about the centroid of the camera--to allow it to orbit around the selected object. Thanks... 3 Quote --"There is no spoon"
AggrorJorn Posted April 4, 2014 Posted April 4, 2014 I honestly don't think this has been asked before. Good suggestion. Quote
Michael_J Posted April 4, 2014 Author Posted April 4, 2014 Yeah, it's the only mode I use in 3DS MAX--very intuitive... Quote --"There is no spoon"
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