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Posted

Actually a prefab :

- you can't visualize it's content if you have it in assets browser (you have to drop it in the scene)

- you can't modify it's content in assets brower (you have to drop it in the scene to be able to modify content than save it again as prefab)

 

I don't know but it could be usefull to be able to visualize/modify prefab in Assets brower,

or it is better to keep prefab like that because it is just some "shortcut" in fact to grouped engine objects ?

Stop toying and make games

Posted
I don't know but it could be usefull to be able to visualize/modify prefab in Assets brower,

or it is better to keep prefab like that because it is just some "shortcut" in fact to grouped engine objects ?

 

You can open a .pfb file like a world edit it and save it(I didn't know this till recently, but it's always been there).

trindieprod.png?dl=0spacer.png?dl=0steam-icon.png?dl=0twitter-icon.png?dl=0spacer.png?dl=0

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