DudeAwesome Posted March 21, 2014 Posted March 21, 2014 is there a way to use functions from the 3 frameworks in the 3.1 lua/cpp version without reimport every framework again? The frameworks should be integrated in the engine I guess and I would like to use some functions from newton, openAL/GL to create some own functionality. Maybe I´m wrong but importing e.g. openAL again into leadwerks would be a semi optimal just because I want to do some more advanced stuff with my audio files. Quote It doesn´t work... why? mhmmm It works... why?
AggrorJorn Posted March 21, 2014 Posted March 21, 2014 I don'tknow how it works for Lua, but in C++ you can simply access the libraries that are there. For instance, in the newton engine I can access the gravity modifiers. Quote
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