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Posted

a cool lua feature would be when you could drag an object into your scene. When you release the mouse button you can create a plane or area that you can scale by your self. You could create a small waterplane, floors, ceilings or particle fields.

 

The movie goes pretty fast but shows what I mean around 0.38

Posted

Ah, ok. But how does that have to be something new the engine does?

Can't you add that kind of functionality using lua?

I have no idea. So far I've only seen dynamic objects, but not realy drawable objects. But the terrain painter does something in that direction.

 

With Lua it would be something like. drag the object in, which places 1 single vertex. IF second point is placed, create rectangle between the vertices based with some math function. That goes way beyond my skill

Posted

If Josh implements the plugin architecture I posted about then an EditorClick or EditorDrag callback could be added that would let you do this.

Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX

ZBrush - Blender

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