YouGroove Posted February 19, 2014 Posted February 19, 2014 Well i got a big problem , simply that The level worked great, i really don't understand ? I even changed the last TPS project folder name , but the exception remains ? The only change is that i put Bloom shader , but it worked in the level ? I got the sources in Lua and models and assets. But i can't imagine loosing maps if i make big ones with lot of placed stuff on them with weeks of work Could it be possible to have some Leadwerks 3.1 security for project loading ? Some other exec program that would override Leadwerks 3.1 from opening last project and map ? We could have in Leadwerks 3.1 base directory some detailled log to know when this happens ? Re install Leadwerks 3.1 ? Quote Stop toying and make games
gamecreator Posted February 19, 2014 Posted February 19, 2014 Try editing the configuration file: http://www.leadwerks.com/werkspace/topic/8340-exception-access-violation-again/page__st__20#entry66096 1 Quote
YouGroove Posted February 19, 2014 Author Posted February 19, 2014 In fact i sue 31. project with LE 3.1, and i'm already re installing Leadwerks 3.1. But thanks this could help in the future if it happens once again. I just wish some better log, or ability to launch Project manager without editor launched. Quote Stop toying and make games
Josh Posted March 1, 2014 Posted March 1, 2014 You have this already. Pass -restoreconfig in the program command line when it is launched. You can right-click on the application in Steam and set launch options there, then just run it once like that. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
bandrewk Posted March 3, 2014 Posted March 3, 2014 You have this already. Pass -restoreconfig in the program command line when it is launched. You can right-click on the application in Steam and set launch options there, then just run it once like that. Does not work for me. Leadwerks 3.1 keeps crashing. Quote
YouGroove Posted March 3, 2014 Author Posted March 3, 2014 I got same problem. Best solution : re start a new project , copy your 3D models/scripts in the new one. Copy the Map files that are not corrupted. Quote Stop toying and make games
bandrewk Posted March 3, 2014 Posted March 3, 2014 I got same problem. Best solution : re start a new project , copy your 3D models/scripts in the new one. Copy the Map files that are not corrupted. Well, mine is due 3.1 loading 3.0 projects. Quote
YouGroove Posted March 3, 2014 Author Posted March 3, 2014 Not compatible. You must restart your project in 3.1 Quote Stop toying and make games
gamecreator Posted March 3, 2014 Posted March 3, 2014 bandrewk, start the 3.1 editor, load a 3.0 project then load the 3.0 editor. We have to keep juggling projects like this until Josh fixes it. Quote
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