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Posted

Like the model editor on Leadwerks 3, would be great ot have a partciles panel editor, or better in some tab panel under scene panel a mni viewport.

 

In fact creating a partcile and not able to view it before lauching the game is annoying like workflow.

The best would be able to create a particle effect, visualize it, and change values in real time without having to launch the game each time.

 

 

Something like that for the idea :

 

Cascade_Torch.jpg

  • Upvote 1

Stop toying and make games

Posted

Like the model editor on Leadwerks 3, would be great ot have a partciles panel editor, or better in some tab panel under scene panel a mni viewport.

 

In fact creating a partcile and not able to view it before lauching the game is annoying like workflow.

The best would be able to create a particle effect, visualize it, and change values in real time without having to launch the game each time.

 

 

Something like that for the idea :

 

Cascade_Torch.jpg

 

There is a particle panel all ready. Create a new emitter object then goto the particles tab make sure realtime rendering is on so you can see the effect in realtime.

Posted

To be honest: this doesn't work properly all the time. I have yet to create a good looking particle effect. A separate window for a particle preview (somewhat like the model editor) would be nice to have.

  • Upvote 1

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