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Posted

I have bullets and glwo shader : great in the dark they are always lighten.

bullets.jpg

 

But for some otehr bullet type i would want some light Bloom effect.

bloom-example-image.png

 

How to do it ?

Second transparent model with a size bigger ? or any other trick ?

Stop toying and make games

Posted

Shadmar has a bloom script post-effect. It would make all these kind of scenes look much better.

 

Another way would be a plane that faces the camera and uses a material with an additive blend.

  • Upvote 1

 

 

Posted

Two great ideas.

 

I got the shaders Bloom.lua and Bloom shader code, but i don't know what are the values to change ?

Caus the effect do nothing when i choose this one.

 

Does anyone know what to change ?

Stop toying and make games

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