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Posted

Post effects are hard coded.

Would be great ot have in "World" panel Slot or sliders to change some shader values like

how much strong Bloom effect will be , what color will use that shader, how much will blurr effect will be etc ...

I mean some minimum variables per effect that gives good control on it, without needing to modify shader or having to code something each time you change map and need other adjustments for effects.

  • Upvote 1

Stop toying and make games

Posted

Indeed, LE3 needs more workflow than only having programming all by code and functions you call.

Better visual options , better for 3D artists, level designers, and better for non super coders.

 

Be able to adjust some effect using slider or values in real time , is not comparable to modify a value in code and launch game each time.

 

Let's have Better LE3 workflow :)

Stop toying and make games

Posted

why dont just edit the shaders by yourself? this feature have to be hardcoded for every effect because every effect is different. sure its a nice feature for people who cant code but IMO if you want a customized post effect or shader just DIY

It doesn´t work... why? mhmmm It works... why?

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