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Posted

Just published a level of my game to test.

I got some "tearing".

Would it be possible to have some "vertical synchronization" option in video tab some day ?

Stop toying and make games

Posted

I am not sure what you mean by "video tab"... in the editor, there is an option under Tools->Options, the behavior during run-time is controlled via the vwait flag of Context:Sync()

Posted

if vsync_enabled then
      Context:Sync(true)
else
      Context:Sync(false)
end

void function setVsync(bool value){
      vsync_enabled = value
}

 

should work this way?

  • Upvote 1

It doesn´t work... why? mhmmm It works... why?

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