Jump to content

Recommended Posts

Posted

LE3 don't have integrated tool to make some executable and some zippes and encrypted files containing all game ressources.

 

Could it be possible ot have that features integrated in LE3 ?

Stop toying and make games

Posted

I saw someone mentioning the possibility to compile the lua files. But i haven't tried it out yet. Also in Leadwerks 3.0 c++ version you where able to zip all your assets with a password and entered it in the code.

 

It was not super secure some you could still find the password in the binary file if you knew where to look, but for newbs it was savely hidden. I guess a more secure way will come in the future.

Posted

I haven't checked it for 3.x, but with 3.1 the Luac compiler was shipped with the editor. This small program compiled .lua files in to a .luac file. although luac encryption is not super secure it will protect your code to a certain degree.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...