SlipperyBrick Posted February 2, 2014 Posted February 2, 2014 Hey guys, I am having some trouble setting up the water prefab. I have all the necessary files downloaded and placed in their folders. I have done a little bit of Lua scripting and I keep getting an error 'attempt to index 'water' (a nil value)'. I am a novice at Lua scripting and have only started learning in the last few weeks and I am trying to figure out what I am missing. Any help would be appreciated. I can post some screenshots of the script if you need to see it. Quote
shadmar Posted February 2, 2014 Posted February 2, 2014 The watermesh have to be a child under camera. Camera script searches for it's child water if not found it will be nil. App.water = self.entity:FindChild("WaterMesh") However, I will soon upload a new more userfriendly version for the current beta which has a more real underwater effect and is FPSPlayer friendly. 7 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
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