Jump to content

Recommended Posts

Posted

hi guys,

 

someone can tell me or give me a hint how to create fog in a 3d scene. so that the models are a little bit harder to see (not only distance fog also some kind of volume fog in the camera view) I guess I only can do this with shaders but I´m a total shader noob

 

 

and

 

 

how do I can make my lightcone from lightsources like a spotlight visible in the fog to get more realistic?

 

19504_6459.jpg

 

 

rays_with_lights.jpg

It doesn´t work... why? mhmmm It works... why?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...