cassius Posted January 27, 2014 Posted January 27, 2014 I just loaded a new model into editor and its very dark. Increasing diffuse brightness makes no difference. Any one know where I am going wrong? It has a matfile. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
shadmar Posted January 27, 2014 Posted January 27, 2014 Lightsource missing?, if not try recalculating the normals in the model editor. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
gamecreator Posted January 27, 2014 Posted January 27, 2014 Or, if you put a shape (like a box) in the map does it light correctly? Could it be just that the model is mapped with a black texture? Quote
cassius Posted January 27, 2014 Author Posted January 27, 2014 Its a model of an old water well I made in a3d app. The texturesare gray brick and a wood roof. I got rid of it and am just starting again.Thanks. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
cassius Posted January 27, 2014 Author Posted January 27, 2014 Just made another model. exported it as gmf. Works fine.Strange. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
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