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Posted

b37.jpg

 

In the Future Decals are supported. How would you implement the select circles like in the image? With decals or with small 3D boxes ? I would like to draw an image (circle) and want to rotate it and it should drop shadow

It doesn´t work... why? mhmmm It works... why?

Posted

I did something like this back in LE 2.x. I created a plane which had a bunch of verts to it. Then each frame I would place it well above the ground (which was the terrain). I would then do a raycast down on each vert of the plane, and when it hit the terrain that's the Y position I would use for that vert for the plane. This would make it "hug" the terrain no matter what the terrain looked like. Then I painted it with a selection like texture/material and all was good.

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Posted

Sorry, I missed that part of your post. Maybe you'd be able to have two decals, one a shadow and one a circle above it. But selection circles themselves generally don't cast shadows (as they don't seem to in your picture).

Posted

is there a name for that kind of object? Vignette ?

 

i think i will implement that later i want to wait until decals are supported. but thx for your help guys

It doesn´t work... why? mhmmm It works... why?

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