Mycekralid Posted January 13, 2014 Posted January 13, 2014 Where is it? Edit: When it will be there? Quote
gamecreator Posted January 13, 2014 Posted January 13, 2014 Shadmar created some nice water here for 3.1 http://www.leadwerks.com/werkspace/files/file/468-water-prefab-for-leadwerks-31-steam-ed/ 1 Quote
Mycekralid Posted January 13, 2014 Author Posted January 13, 2014 Cool The vegetation question has been answered in Steam forum: I want to take some time and implement something a little more advanced. Using geometry shaders, we can procedurally generate vegetation onto the landscape, or attach it to specific texture layers. I think there is a lot of potential here to do something completely new, so I don't want to dive in too quickly and write something that has to be replaced later. 1 Quote
shadmar Posted January 14, 2014 Posted January 14, 2014 Animated alpha clipping shader for trees (with shadow clipping) : http://www.leadwerks.com/werkspace/files/file/471-animated-vegetation-shader/ 3 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
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