shadmar Posted January 10, 2014 Posted January 10, 2014 QuickStart Unzip file into your Projects root directory. In Assets Tab : Navigate to Prefabs/Water, drag and drop into your scene Adjust water level by selecting WaterMesh in Scene Tab and just move it in the viewport. Click Run, use WASD to fly around, add a terrain or whatever Config options You can change skybox and reflection in Scene Tab (click Skybox).. look in script tab You can set normal strength in Scene Tab (click Camera) look in script tab You can change normal texture in Scene Tab (click Camera) look in script tab You can change water color in Scene Tab (click watermesh) look in Apperance Tab, Diffuse Other Water.lua has to be a script under Camara, everything else will result in lag since linking camera lags 1 frame behind. skybox has to be a child of the camera or reflections will break watermesh has to be a child under camera or you will have to change the Water.lua script. delete Spectator from Scene Tab if you don't want to fly around. Download from the Workshop here : http://www.leadwerks.com/werkspace/files/file/468-water-prefab-for-leadwerks-31-steam-ed/ Or here : 15 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
shadmar Posted January 10, 2014 Author Posted January 10, 2014 Had to remove it from the asset store and repost into the foum since the store isn't yet fully operational Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
diedir Posted January 10, 2014 Posted January 10, 2014 thanks Shadmar great job ! Quote AMD Ryzen 5900HX - Nvidia RTX 3070 - 32 Go - 1To SSD - W11
Roland Posted January 10, 2014 Posted January 10, 2014 Thanks a lot Shadmar. Quote Roland Strålberg Website: https://rstralberg.com
Kavex Posted January 12, 2014 Posted January 12, 2014 Poor starter map box ... you didn't deserve to be flooded with water. Great job Quote Steam Profile /r/Leadwerks
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