biffy Posted January 7, 2014 Posted January 7, 2014 "Leverage our entire API with the game industry's favorite script language." Would love to, but the best I've found how to learn the API is a post from 2010 that suggests reading through existing scripts. This seems pretty inefficient. Quote
biffy Posted January 7, 2014 Author Posted January 7, 2014 Oh I see, it's in the Command Reference. It would be nice to see up front which commands are LUA compatible without having to click through them all. The first few I clicked on were C++ only, so I thought the whole Reference was C++ only. Quote
Rick Posted January 7, 2014 Posted January 7, 2014 Every command is Lua compatible. The official API is 99.9% (might be something missed) the same between both languages. Quote
beo6 Posted January 7, 2014 Posted January 7, 2014 i wouldn't say that every command is Lua compatible. But most of them are. Quote
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