ArBuZ Posted January 12, 2010 Posted January 12, 2010 Hi! Framework::SetLayerWorld(world); Framework::SetLayer(layer); If we have these functions we will be able to handle multiple worlds with one framework. Quote Q6600@2.4GHz - 9600GT - 4GB DDR2@800MHz - Windows7 x64 3ds max / photoshop CS3 / C++ http://www.arbuznikov.com
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