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Posted

Why is ms visual c++ so slow to compile and run what is still a fairly small game? Or is this an le3 problem?Can anything be done to speed things up?Thanks.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

The VIsual Studio compiler tends to be very slow compared to GCC and LLVM, but you might have other settings or something that slow it down. UAC or antivirus programs could be the cause, possibly. You might get better results if you delete the .suo file. The whole question is rather mysterious, but it's not uncommon.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

Are pre-compiled headers possible in express edition. I can't find any info on this.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

Yes, I think that's the default behavior. I never saw a big difference from those though.

My job is to make tools you love, with the features you want, and performance you can't live without.

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